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Cream of the Crop 20
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Cream of the Crop 20 (Terry Blount) (1996).iso
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hiroll60.zip
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HIROLL.INS
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1996-06-11
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3KB
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INSTRUCTIONS and RULES
----------------------
In this game you are presented with 3 rows of numbers. Next to each row is an
associated point value. You will be trying to clear as many rows of numbers as
possible, accumulating points as you clear a line. Two dice are rolled. You
use the total value of the die, in any combination you wish, to clear numbers.
For example, if you roll an 11, you can remove a 5,6 or 4,5,2 or 9,2 or 8,3...
etc. You enter the numbers you want removed, one right after the other
(452 or 92 or 56). If you roll a double, you will receive an insurance marker.
This marker comes into play when you enter 0 if you can't remove any numbers.
If you enter 0 and you have insurance markers, you will be given an extra
turn equal to the number of insurance markers accumulated! If you have
accumulated 0 points you will have points deducted from your Top Score (if
you are in the Top Scores) as follows:
Top Score Deduction
--------- ---------
101 - 499 50
500 - 999 100
1000 - 4999 300
5000 - 9999 1000
10000 - 19999 2000
20000 - 29999 3000
30000 - 39999 5000
40000 - 49999 7000
50000 - 59999 9000
60000 - 10000
The deducted points are added to the "POOL". All points lost by any player,
including those playing the game on another node at the same, will have
their deducted points added to the "POOL". The updating of the "POOL" points
display is done in "REAL TIME" (ie: it will be reflected on your screen as
soon as another player loses points).
If you clear all three rows you will receive 400 points plus 100 points for
each unused insurance marker, and a chance to play the BONUS round. In the
BONUS round you will be presented with one line of numbers (1-9). You roll
the dice and remove numbers, as in the regular round. You get 100 pts for
each number you remove. If you remove all 9 numbers you will receive all
the points in the "POOL". NOTE that there are NO insurance markers
available in the BONUS round !
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You may now send and/or receive messages from other players, within this Door
itself. No longer a need to jump out and use the BBS' message base. This
feature is controlled by your Sysop and if the menu option is not present,
please notify the Sysop.